Any news ?for the game

Nah probably about 40% of players wear them. Mostly backs, but some forwards too.

That puts me at ease knowing you played and loved the sport! You get it we need a great game for this great sport best of luck Ross!

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Hype train starts chugging again

Well it’s nice to see some

After a long while :slightly_smiling_face:

Tbf people will always be positive when there’s communication, radio silence will always bring negativity

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Not true in my opinion. Plenty of people are negative 24/7 communication or not.

Plenty of people are also positive 24/7 communication or not.

But I understand the message you are trying to send there.

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I feel like communication helps humanise the devs. Instead of a faceless studio taking their fans for a ride, we see a passionate dev team trying their best to give us a great game.

I was feeling pretty negative till Ross chimed in here. Now I’m feeling less negative. Hopefully they keep communicating!

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I don’t know how anyone could ever think the Dev’s were not working hard?

Like what else are they going to do?

I am sure they are (As I believe Dev’s are also humans) allowed to live their lives a bit too.

I feel like the only thing communication does is alleviate super fans over eagerness to have a game as soon as it is announced.

Frustrating for some totally (I am one of those Super fans ha ha) but really communication isn’t going to be what decides whether a person will be negative or positive.

I feel like that lies squarely on each persons shoulders as to which choice they make. But that is just my opinion.

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Interesting point of view. I don’t link the devs to communication at all as it isn’t their job (Just guessing).

But if I never heard anything about a game and it came out and I enjoyed it, I certainly wouldn’t think they were people that had just taken me for a ride.

I would think, this team makes great games.

I do see your viewpoint. I am as excited as you are about this game for sure!

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I absolutely agree that devs shouldn’t be the one to communicate the state of the game. I’m a dev myself, I know what it’s like to be under the pump trying to finish a project, and I do not envy the Big Ant team right now!

However, I feel I’ve been missunderstood. My point was that communication helps alleviate the soreness caused by delays and subsequent disappointment. When developers don’t communicate, the fan base festers. I’ve seen this happen in a handful of other communities, and it’s a great way to foster a negative attitude towards your studio and dev team, when they’re working as hard as they can to give us the best game possible. Otherwise people get lost in the fog of endless delays and can’t see the forest for the trees.

If you know what I mean :sweat_smile:

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Oh, sorry I did misunderstand.

Yes, I agree with you in that way.

I don’t have enough of an understanding as to who is allowed to say what and when to comment on that because I have seen things saying they can say this but not that etc etc.

But we are getting it now though. So that is good :blush:

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I get the feeling that sometimes communication is never enough.
The superfans can be quite demanding and if you drip feed them things, they grow more impatient and demanding.

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Also a true statement.

Moral of the story - You can never make everybody happy so just do your best :blush:

Has anyone seen the early access gameplay of Tiebreak? The player movements and animations do not look great.

I know it’s early access and I am not sure how finished the game actually is, but does this make anyone that’s seen it nervous for Rugby 24 movements and animations?

I am not sure anyone is expecting the perfect game come early access?

Are you really? I mean I’m not, I am expecting a decent foundation of a game. But I do expect there will be a period of feedback, patches, added features or improvements.

Maybe if you manage your expectation in advance you can avoid disappointment and enjoy early access for what it is?

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Do you think the price should also reflect this, as in fans should be charged the price of a triple A game and would you be willing to pay that price for a game that potentially won’t be up to that triple a standard. Not a dig just curious by your response as I admire your optimism on this forum.

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So we are assuming a triple A price for this theoretical scenario? and we are also assuming the title will not in fact be a triple A title?

Are we talking triple A generally? Or triple A rugby title?

If it answers your question I own Rugby Champions, Rugby 22 and Rugby Challenge 4. So I guess that would imply I am willing to pay whatever price for sub par games yes :sweat_smile:

It also means if you have any of those … you are too.

If I didn’t understand you right please explain lol

Edit: For further context I have always said I genuinely believe Big Ant and Nacon are going to produce the best rugby game ever to this point. So in this specific instance yes, I am willing to pay whatever price before seeing the end result because I think this title has far more chance than any other of being decent. Although I would be surprised if early access is full price? Unless it is running smooth and it is just content to add.

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Yes. And that’s why I said ā€œI am not sure how finished it isā€.

I certainly do not expect perfect games early access, but would have thought core mechanics like player movements should look/feel good at early access.

Seems like a tough mechanic to completely overhaul, but not sure.

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I agree. It depends on the type of game. For a half decent rugby game, the answer is yes cause we don’t have one.

I have rugby 06, RC3, RC4, and Rugby 22. Even if it is not triple A worthy, I will pay whatever the price is going to be because I’m 100% sure it will be the best rugby game that’s ever come out, given its competition.

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If you compare it to rugby league 4 does it look better Atleast? If the answer is no… then I think it is a problem. If it’s better… then all good.

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