Dear Big Ant Studios Team,
I hope you’re all doing great. I just wanted to share some thoughts as a long-time fan of your cricket games. Cricket 26 is honestly the best cricket game ever made — the detail, the atmosphere, and especially the Career Mode make it the most immersive cricket experience out there. As someone who genuinely wants the franchise to grow, I’m sending these ideas as a well-wisher and big fan.
Player Career Mode Suggestions
Start From Training: Beginning the career with training sessions — nets, drills, coach interactions — would make progression feel more real.
Role Preference: Choosing whether we want to be a batter or bowler, and then discovering our strengths through school/club matches, would be amazing.
Gradual Skill Growth:
No big turn or high pace at the start for bowlers.
Skills should feel earned through training and performances.
Cutscenes & Choices: Decisions with coaches, mentors, and selectors that influence our journey.
Stamina: Can be realistic
Team Dynamics:
Rivalries with teammates and opponents as an outcome of matches (running out a teammate/ taking wicket of an opponent or hitting for sixes).
Selection drama, being picked due to another player’s injury, or losing our place due to our own.
Leagues & Transfers: IPL auctions, franchise transfers, and dynamic opportunities.
International Player Ratings: More realistic and evolving stats for global players.
Manager Career Mode Suggestions
Scouting System: Ability to scout young players, review potential ratings, and track their form.
Budgeting: Team budgets for facilities, transfers, player wages
Pitch curating: Option to select pitch type for home matches to outplay opponents
Prematch analysis: Give a Outlook of opponent team and provide opportunity to select a suitable 11 with matchups, countering strength and attacking weakness
Auctions & Transfer Window:
T20 league-style auctions with budgets, bidding wars, and strategic picks.
Transfers during a proper window system.
Selection From Player Pool: Choosing squads from a list of players with detailed stats and attributes.
Committee-Based Selection:
Coach, captain, and selection committee each having a say.
Voting mechanics for major decisions.
Morale System:
Player and captain morale affecting performances.
Better morale = better results, realistic fluctuations.
Team Chemistry: Building a squad isn’t just stats — chemistry, confidence, and form can all influence match outcomes.
Gameplay & Realism Improvements
Hit Wicket: Adding this dismissal would be great.
Keeper Glitches: At times the keeper collects the ball unnaturally early.
Ball Pickup Issue: As a bowler, I’m unable to pick up the ball during fielding, causing missed run-outs.
Walk-Through Stumps: Players sometimes pass through the wickets.
Overpowered AI Throws: Fielders throwing at the stumps perfectly every time feels too robotic — missed throws, slower throws, and hesitations would add realism.
Boundary Catch Glitch: Fielders throwing the ball during celebrations while outside the boundary line.
Thank you for everything you put into cricket gaming — Big Ant is literally the only studio carrying this sport in gaming, and I appreciate the passion and effort behind every release. I hope these suggestions help in shaping an even better future for the series.




