@JNTBA and @MattW
Ok, here is a big issue and its been an issue since the first Don Bradman in 2014.
Sidespin………the game now has lots on offer, in the bowling, in the ball deflection off of all manner of body parts, and when it bounces on the pitch, on the field, there are even realistic sidespin depictions on the ball and the flight of the ball for fielding throws back to the stumps or wicket keeper….slow motion replays show realistic sidespin/topspin/backspin, combos of 2 of those on the X and Y axis’s, very true to life.
But NEVER………………on Edges!!! On Edge shots……..the ball always comes off the bat “straight” in terms of ball rotation physics or sometimes with a very slight X or Y axis sidespin to them, nowhere near the full sidespin rotations the ball has on it in real life. So please guys, introduce rapid sidespin onto Edge shots, it will be the last part of the ball physics jigsaw, and I am very surprised that noone else has ever mentioned this.
Basically, an Edge clips a ball slightly, but that puts fast sidespin onto it, basic physics…
Edges are the only batting shot in Cricket that by default ends up putting extreme Y axis sidespin onto the ball, and it is nowhere to be seen still, and it wrecks the game for me, visually, because everything else in terms of ball physics, in terms of both visually and the slight curve effect of the ball in flight regardless of the wind, in Cricket 26, is at an all-time high.
I notice on other shots the slight angled X axis 5-10 degree angled ball spin that depicts slight sidespin on the ball, or the slight angled Y axis 5-10 degree angled ball spin that also shows on the ball, and sometimes a combo of both, meaning u DO have sidespin showing these days on normal shots, and true to real life, the ball curves slightly in flight before the first ball bounce even WITHOUT wind effects being on in the game.
I know you can introduce this as you have a game based around spin in the first place!!




