Have to commend the improvements from EA1 to EA4. I can see the potential in the game and like the progress. Although I feel this should have been the EA2 state. Hopefully there is several more EA releases.
I can confirm majority of the bugs mentioned in this thread so not wanting to rehash and focus on the items I saw during my play and some other notes.
Playing France vs Croatia at Stade de France.
- Line out jumping animation is unnatural
- Opponents did not release the ball from a maul. I pushed the opponents from the halfway line back over the dead ball line. I would expect some release or collapse. But hey I dont mind the occasional 50 metre maul to score a try.
- Still no idea how to win a scrum. Need better tutorials.
- Not sure if this is a real bug but keeping the ball in play I extended the first half to around 80 minutes.
- Support runners too deep not running with the attacking player.
- Receiving player running along a track and doesn’t respond to directional change.
- Bomb kicks target moving randomly. Would prefer more of a slow motion during the kick in open play.
- Non responsive/delayed reactions from actions e.g pass, tackle etc.
- Scrumhalf makes unnatural shuffles to rucks, causing the ref to call the ‘use it’ rule
- A note for the player creator. If the position are assigned as pedantic as left or right wing and not wing then we should have four positions and one backup. example Kolbe… Left Wing, Right Wing, Fullback, Flyhalf and backup as a Scrumhalf. Many players like that. So unless you can set a General Wing or outside back position, we need more available positions. A minimum of three + one backup
- in the player creator. Does not zoom into face fir every single facial manipulation option.
- Still no offline mode for single play / steamdeck.
Copying this from another thread I pasted it into.
@JNT_BA A note for the developers as a low priority at the end of the cycle when the game is polished. What about options to replicate the amateur or pre pro era. For example settings to limit to 22 or 16 players like in the ‘old’ days or reducing the scoring to the 0 or 4 or 3 for a try era.










